In a 1930s-era world where giant mushrooms are a part of daily life and flying has been banned by a sinister ongoing military occupation, seven unconnected people from across the country find themselves drawn into the conflict… and into each other’s lives.
YA, complete at 70k words and illustrated by the highly talented and quite possibly related William Reber. Currently seeking representation.
An unlikely team of spies, journalists, and spin doctors struggles to fight the Cold War with paper and propaganda rather than backstabbing and bullets, but enemies challenge the team’s loyalty at every turn–even within their own government.
Adult, complete at 140k words (7 episodes of 20k each). Currently seeking representation.
The Canadian Job (2014) – published in The Wellesley Review
I used to blog for several sites, including the dearly departed feminist gaming website FemHype, the effectively deceased comics website Panels, and the still surviving book fan site Book Riot. A selection of that work:
- “NY Times Removes Comics Bestseller Lists: Why this is a problem.” Published January 30, 2017
- “The Game Isn’t Over: Picking Up My Controller After the Election.” Originally published on FemHype.com on November 18, 2016
- “Children’s Graphic Novels: The Push for Mainstream Recognition.” Published September 3, 2016
- “We Could Be Heroes: Revisionist Gaming & Representation.” Originally published on FemHype.com on July 13, 2016
- “Male Is Not Default: Exploring the Gender Disparity.” Originally published on FemHype.com on March 5, 2015
As a recovering academic and blogger, I’ve presented papers on comics and video games at a number of conferences.
- “‘You’ve met with a terrible fate, haven’t you?’ Fate, Agency, and Tragedy in Dragon Age II and The Legend of Zelda: Majora’s Mask.” Presented at the International Conference on the Fantastic in the Arts, March 2019
- “Links, Shepards, and Adventurers Like You: Player-Characters and Immersion in Role-Playing Video Games.” Presented at the International Conference on the Fantastic in the Arts, March 2018
- “Panel by Panel: Award-Winning Children’s Graphic Novels and the Continued Struggle for Literary Recognition.” Presented at the Children’s Literature Association Conference, June 2017
- “I’m Not Calling You a Liar: Unreliable Narration, Agency, and the Deconstruction of Reality in Dragon Age II.” Presented at the International Conference on the Fantastic in the Arts, March 2017
- “I’m Not Calling You a Liar: Unreliable Narration and Complicated Canon in Dragon Age II.” Presented at the Northeast Popular / American Culture Association, October 2016
- “Ready Player None: Gender Disparity in Games with Playable Character Options.” Presented at the Midwest Popular / American Culture Association, October 2015