Rumlands – DINOTOPIA X TALES FROM THE INNER CITY. In a 1930s-era world where giant mushrooms are a part of daily life and flying has been banned by a sinister ongoing military occupation, seven unconnected people from across the country find themselves drawn into the conflict… and into each other’s lives. YA, complete at 70k words and illustrated by William Reber. Currently seeking representation.
The Canadian Job (2014) – published in The Wellesley Review
Digital Posts & Pieces
- “NY Times Removes Comics Bestseller Lists: Why this is a problem,” Book Riot, January 2017.
- “The Game Isn’t Over: Picking Up My Controller After the Election,” FemHype, November 2016 (via archive.org).
- “Children’s Graphic Novels: The Push for Mainstream Recognition.” Book Riot, September 2016.
- “We Could Be Heroes: Revisionist Gaming & Representation,” FemHype, July 2016 (via archive.org).
- “Male Is Not Default: Exploring the Gender Disparity.” Originally published on FemHype, March 2015 (via archive.org).
Conference Papers & Panels
- “‘You’ve met with a terrible fate, haven’t you?’ Fate, Agency, and Tragedy in Dragon Age II and The Legend of Zelda: Majora’s Mask,” International Conference on the Fantastic in the Arts, Orlando, FL, March 2019.
- “Links, Shepards, and Adventurers Like You: Player-Characters and Immersion in Role-Playing Video Games,” International Conference on the Fantastic in the Arts, Orlando, FL, March 2018.
- “Panel by Panel: Award-Winning Children’s Graphic Novels and the Continued Struggle for Literary Recognition,” Children’s Literature Association Conference, Columbus, OH, June 2017.
- “I’m Not Calling You a Liar: Unreliable Narration, Agency, and the Deconstruction of Reality in Dragon Age II,” International Conference on the Fantastic in the Arts, Orlando, FL, March 2017.
- “I’m Not Calling You a Liar: Unreliable Narration and Complicated Canon in Dragon Age II,” on panel ‘I am the Master of My Fate, Right?’ at the Northeast Popular / American Culture Association, Keene, NH, October 2016.
- “Ready Player None: Gender Disparity in Games with Playable Character Options,” Midwest Popular / American Culture Association, Cleveland, OH, October 2015.